The Graphic Novel Silver Anniversary
Will Eisner's "A Contract with God,"
published in 1978, gets the credit for being the first graphic novel, though it
was not actually the first long-form graphic story nor the first use of the
phrase. It was, however, the first marriage of the term, which appeared on the
cover, and the intent of "serious" comix in book form. "It was intended as a
departure from the standard, what we call 'comic book format,'" Will Eisner
recently told TIME.comix. "I sat down and tried to do a book that would
physically look like a 'legitimate' book and at the same time write about a
subject matter that would never have been addressed in comic form, which is
man's relationship with God." Though the concept of a "graphic novel" had been
brought up among comix fans during the 1960s, Eisner claims to have to come up
with it independently, as a form of spontaneous sleight-of-hand marketing.
"[The phrase] 'graphic novel' was kind of accidental," Eisner said. While
pitching the book to an important trade-book editor in New York, says Eisner, "a
little voice inside me said, 'Hey stupid, don't tell him it’s a comic or
he'll hang up on you.' So I said, 'It's a graphic novel.'" Though that
particular editor wasn't swayed by the semantics, dismissing the book as
"comics," a small publisher eventually took the project and put the phrase "A
Graphic Novel" on the cover, thereby permanently cementing the term into the
lexicon.
Even then the
terminology didn't really fit. "A Contract with God," was actually four short
stories and not like a traditional novel at all. Art Spiegelman, author of the
comix Holocaust memoir "Maus," recalled when "Contract" first came out. "I
liked one of the stories very much but it didn't register with me as having
anything to do with what I had already climbed on my isolated tower to try to
make, which was a long comic book that would need a bookmark." In the past 25
years the meaning of the phrase has only gotten hazier and less satisfying.
Japanese manga, superhero collections, non-fiction, autobiography — all of
these are "graphic novels," a term that now applies to any square-bound book
with a story told in comics format. "The problem with the word 'graphic novel'
is that it is an arguably misguided bid for respectability where graphics are
respectable and novels are respectable so you get double respectability,"
Spiegelman says. Eisner himself dislikes the phrase, calling it a "limited
term," and prefers "graphic literature or graphic story."
Either of those terms seems
preferable to the striving, mostly-inaccurate "graphic novel." But some would
argue against any such terminology. Chip Kidd, book designer and "graphic
novel" editor at Pantheon, an imprint of the giant trade publisher Random House,
loathes the ghettoizing of such books, starting with their name. "What I don't
like is when we have to categorize everything in order to appreciate or
understand it," he wrote in an email. "At Pantheon, we do not see these books
as part of a 'line,' or a 'program' any more than we would books by Ha Jin or
Stanley Crouch. They are simply books we want to publish that happen to use the
form of visual narrative."
As
a critic, though, I would argue that these types of books are fundamentally
different from prose. Blurring the line between them would be charmingly
quixotic at best and harmful at worst. That which distinguishes drawn books from
prose is what we love about them. The Artistry is different — way beyond
mere genre — and must be celebrated. In order to talk about the unique
pleasures of drawn books we necessarily distinguish them from their text-only
relatives.
But categorizing
graphic novels goes beyond artistic semantics to the real bottom line —
dollars and cents. Most big bookstores, like Barnes & Noble and Borders,
put all the graphic novels together in one place. Trade bookstores have become
an increasingly important outlet for comic publishers so the strategy for
selling them on the floor has become critical. Should Superman, manga and
"Maus," sit side by side? Chip Kidd, among many others, can't stand this. "I
truly believe that Spiegelman's 'Maus' should be shelved next to Elie Wiesel and
Primo Levi, not next to the X-Men. Maus is a Holocaust memoir first and a
comicbook second." Micha Hershman, the graphic novel buyer for the Borders
bookstore chain has no such doubts. "The graphic novel is a format," he says.
"We would not segment the category by splitting up the graphic novel section."
According to Hershman, Borders' research shows the "demographics for 'Maus'
overlap with the ones for Spider-Man," so that it is theoretically easier to
lure the reader of one to the other than it is to lure a reader of Elie Wiesel
to "Maus."
Something seems to
be working because graphic novels have finally reached a point of critical mass
in both popular consciousness and sales. Jim King, VP of Sales and Service at
Nielsen Bookscan, a book sales monitoring service, says that, based on
preliminary research, sales for graphic novels have increased "exponentially."
Micha Hershman at Borders confirms the trend, saying, "over the last four years
graphic novels have shown the largest percentage of growth in sales over any
other book category." English-translated Japanese comics, or manga, are chiefly
responsible for this growth, according to Hershman. More specifically, manga
aimed at girls, called shojo, have exploded. "Superheroes are up a little,"
says Hershman, " Alternative comics are up a little. But 60% of all Border's
graphic novel sales are shojo."
Comic specialty shops have
felt the up-tick too. Nick Purpura, a manager at Jim Hanley's Universe, a comic
store in New York City, also reports an annual increase in graphic novel sales,
most particularly in manga. Could graphic novels eventually make the
traditional comic book disappear? Frank Miller, author of "The Dark Knight
Returns," recently shocked a comics industry crowd at the annual Eisner awards
by pronouncing the format to be a goner, declaring, "Our future is not in
pamphlets." Nick Purpura disputes this, saying, "the serialized versions pay
for the trades. That way publishers get to sell it twice — once to comics
fans and again to people who only buy collections." Even so, he says, "books
that sold marginally as comics sell better as graphic novels." Additionally,
there have been an increasing number of "original graphic novels," as Purpura
calls them, which never appeared in serialized form. The most impressive
example of these is DC comics' October release of "Sandman: Endless Nights," by
Neil Gaiman, which reached number 20 on the New York Times bestseller list.
The future of the graphic
novel seems both sunny and dim. As a term for a kind of book, "graphic novel"
has become increasingly dissatisfying. "Maybe for a short window it was enough
to say 'graphic novel' but soon it won't be," says Art Spiegelman, "because if
you talk about [Chris Ware's] 'Jimmy Corrigan' as a graphic novel you'll have to
explain that it's not manga or Marvel. Then you are left saying, 'well it's got
a seriousness of purpose' that the phrase 'graphic novel' alone won't offer."
On the positive side, the public awareness of these books has vastly increased,
creating a kind of renaissance era of intense creativity and quality. Says
Spiegelman, "Ultimately the future of the graphic novel is dependent on how much
great work gets produced against all odds. I'm much more optimistic than I was
that there's room for something and I know that right now there's more genuinely
interesting comic art than there's been for decades and decades."
After 25 years, the
format has reached a new
beginning
By
ANDREW D. ARNOLD
(the first in the
series)"You mean like
pornographic?" queried the startled librarian when I asked for help researching
articles about graphic novels. She had never heard the term for book-length
comics used before. It's admittedly a not very well-liked phrase. Even among
comic-makers the term only gets grudging usage, mostly because any alternative
would be even less recognized. But "graphic novels" in name and in form have
reached their 25th anniversary in 2003. To mark the occasion TIME.comix has
two-part coverage. This week we look into their history, controversy and recent
extraordinary growth. Next week will be an "instant library" list of 25 graphic
novels that shouldn't be missed...
Posted: Mon - November 24, 2003 at 10:12 PM